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Realism - Exercise 1

I've been doing a lot of stylized stuff recently, so I used some free time to practice rendering a complex realistic asset within a proper cinematic workflow. Study completed in roughly 2 days.
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Entirely procedural shading
Physical camera and exposure settings
EXR 32 bit output format
ACES color profile with filmic LUT adjustments
Non-destructive post-production
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"Bust of Antinous as Dionysus" model provided by Statens Museum for Kunst and Scan the World

IPR WIP

IPR WIP

Shading Graph

Shading Graph